nk_build_edl_files()
nk_build_edl_files()
This command is declared in the file /opt/KasperskyOS-Community-Edition-<version>toolchain/share/cmake/Modules/platform/nk2.cmake.
nk_build_edl_files(NAME ...)
This command creates a CMake target for generating an .edl.h file for one defined EDL file using the NK compiler.
Parameters:
NAMEis the name of theCMaketarget for building an.edl.hfile. If a target has not yet been created, it will be created by usingadd_library()with the specified name. Required parameter.NOINSTALL– if this option is specified, files will only be generated in the working directory but are not installed in global directories:${CMAKE_BINARY_DIR}/_headers_ ${CMAKE_BINARY_DIR}/_headers_/${PROJECT_NAME}.CDL_TARGETis the target when building.cdl.hfiles for CDL files containing descriptions of components of the EDL file for which the build is being performed.IDL_TARGETis the target when building .idl.h files for IDL files containing descriptions of interfaces of the EDL file for which the build is being performed.NK_MODULEis the global module associated with the EDL file. The name of the project must be indicated in this parameter.WORKING_DIRECTORYis the working directory for calling the NK compiler, which by default is the following:${CMAKE_CURRENT_BINARY_DIR}.DEPENDSrefers to the additional build targets on which the EDL file depends.To add multiple targets, you need to use multiple
DEPENDSparameters.EDLis the path to the EDL file for which the edl.h file is being generated. Required parameter.NK_FLAGSare additional flags for the NK compiler.
Example calls:
nk_build_edl_files (echo_server_edl_files CDL_TARGET echo_cdl_files NK_MODULE "echo" EDL "resources/Server.edl")
nk_build_edl_files (echo_client_edl_files NK_MODULE "echo" EDL "resources/Client.edl")
For an example of using this command, see the article titled "CMakeLists.txt files for building application software".
Did you find this article helpful?
What can we do better?
Thank you for your feedback! You're helping us improve.
Thank you for your feedback! You're helping us improve.